Thursday, 30 October 2014

Digest for publish-these-articles@googlegroups.com - 4 updates in 4 topics

"John Purfield" <submissions@isnare.net>: Oct 30 03:56AM +0800

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Article Title: Catching Early Z's Try To Get To Sleep Earlier
 
Author: John Purfield
 
Word Count: 523
 
Article URL: http://www.isnare.com/?aid=1913475&ca=Wellness%2C+Fitness+and+Diet
 
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During out childhood we were probably told to get to sleep earlier and get at least eight hours of it. As you grow older, your sleep becomes shorter and not because your parents stopped telling you but because you're busy and stressed out. Also, I'm sure late-nights are planned on the weekends. As such, you think you'll catch up during the week. But with tons of crap piled up on your desk or with tons of stresses messing with your mind, when do you get the sleep? The key is to manage your time wisely by trying to go to sleep earlier.
 
Your daily activities affect how early or how late you sleep. Drinking coffee, smoking, eating, exercising, and stressing yourself out by thinking too much can affect your sleep patterns. Though it is wise to regulate your go to sleep and waking hours, how do you start doing that? How can you go to sleep earlier on the first night you try?
 
Here's a few tips
 
1. Drinking liquids like liquor, cola, and coffee can affect your sleep. They will make you go to the bathroom at night and wake you up. If you cannot lay off coffee, reserve it for mornings only or until early in the afternoon. As much as possible, avoid liquor and colas hours before you sleep. Caffeinated drinks stay in your body for eight hours before their stimulating effects wear off.
 
2. Try to schedule dinner early in the evening. A full stomach can wake you up in the evening. Keep away from foods that take longer time to digest like meat, fatty food, and some vegetables. Moreover, if you do not have much tolerance for spicy or acidic food, avoid them as they might cause gastrointestinal problems or heartburn in the middle of the night.
 
3. Daily cardiovascular exercise in the morning or in the late afternoon can promote sound sleep. A 30-minute exercise can increase your body temperature for four hours, which will make you stay awake and alert. When your body temperature decreases, it activates melatonin production signaling that it is time to sleep. Try not to plan heavy workouts just before bed time, try to schedule It earlier. If you want to exercise just before bed, stretching or mild yoga may help.
 
4. Wind down before you sleep. To ease your mind of the next day's stresses, prepare everything you need for tomorrow before you sleep. Check everything until your mind relaxes. Then try and relax your body. Then try to sleep and turn off all lights. If you feel that you are not sleepy yet, read magazines, meditate by doing deep breathing, or listen to music.
 
Ultimately, you can only sleep earlier if you try. It's a gradual process of pulling away from your daily activities and unwinding your mind and body. Thus, if it is possible to play smarter on a Friday and Saturday night, that helps too. The key to sleeping earlier is time management. Keep a circadian schedule that you can follow consistently.
 
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"Patrick Goncalves" <submissions@isnare.net>: Oct 30 03:49AM +0800

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Article Title: The Democratization of the Music Industry
 
Author: Patrick Goncalves
 
Word Count: 1950
 
Article URL: http://www.isnare.com/?aid=1913477&ca=Computers+and+Technology
 
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The current music market is changing in terms of recorded content; entry into the digital age has given access to the common user to generate high quality recordings at home that would otherwise have been impossible to produce during the pre-digital era. If we were to compare and contrast the differences between the commercial music world and the independent music world, ultimately the research would support the advent of a new resurgence that is being dubbed as a time stamped event known as the "democratization of the recording studio".
 
Since there is no statistical data available to directly measure how much content has been produced as a result of the democratization of the recording studio, a valuable reference comes from Zack Greenburg's article in Forbes titled; "The World's Highest-Paid Musicians 2012". Interestingly enough Dr. Dre is ranked #1 with $110 million in pretax earnings. Ironically Dr. Dre hasn't recorded or released an album in a decade. Dre's revenue was amassed by live performances and his new headphone line called 'Beats'. Some of the top money makers on the list include: Roger Waters $88 million, U2 $78 million, and British Boy Band; Take That ($69 million). Approximately 2 out of the top 25 money makers were post digital age musicians (Taylor Swift, Justin Beiber). Almost all the artists generated their revenue outside of record sales. An inference can be made through Greenburg's article on a disparity of the recorded digital sales market due to the alternate revenue streams that have been adopted by the industry.
 
The current state of the market could be viewed as a growing pain in the innovation cycle with the introduction of the first peer to peer (Napster) more than a decade ago. Legal restructuring in terms of asset management and licensing to subscription services like Spotify has left the industry and its artists with more litigation than streamline economics. One could assume this is the result from the shift from tangible (CD) to intangible (ownership free) music that is rented through user subscription. A key word that makes all the difference in terms of the business model, but this key phrase; "ownership-free" is the cornerstone of the economic discrepancies that lurk within the industry.
 
Los Angeles Times Nathan Olivarez-Giles reports:
 
Although nobody officially tracks the number of recording studios, the consensus among industry experts is that the big commercial facilities have taken a major hit. They estimate that as many as half of the LA area's commercial studios have closed or been sold to artists for private use.
 
The International Federation of the Phonographic Industry (IFPI) is an organization that represents the recording industry worldwide. Currently the IFPI has approximately 1400 members in 66 countries. The mission of the IFPI is as follows:
 
To promote the value of recorded music, safeguard the rights of record producers and expand the commercial uses of recorded music and its services to members including; legal policy advice (lobbying), anti-piracy enforcement, litigation and regulatory affairs, market research and communications support.
 
The IFPI issues various reports every year reporting various statistics that pertain to record sales, listening behavior, music downloading and various other trends concerning commercially recorded music. Data is represented in various charts and studies alluding to the present economic state of the global music market. A relevant IFPI generated report depicts a data graph that measures recorded music shipments in correlation to musician employment from the dates between 1999-2009; the findings support the theory of a possible contraction in the music market, other compelling data shows that the global value of recorded music is down -31% (IFPI, 2011).
 
Unfortunately, there doesn't seem to be any hard data available that concretely illustrates the number of home recordists; this is due in part for reasons of classification. One can't discredit the avid pro who is prevalent in the music scene and who quite often is involved with independent projects on top of being up to date with the latest and greatest plugins available. Similarly, one can't discredit the novice who by mere happenstance is inspired to create an audio recording through a user friendly interface such as Garageband. Recordists, pro and novice could realistically be working with the same quality standard and thus a distinction of quality wouldn't separate them and so categorization of the two is nearly impossible and thus trying to decipher how many people record at home would be like trying to figure out how many people draw pictures.
 
The technology has successfully integrated itself into mass technological consumption, turning the question into "how many people do not have audio recording capabilities in their home?" Now, anyone can always make inferences based on supporting data. Soundcloud is touted as being the leading archiving service for independent music makers. Based on their user base, there are 40 million independent music makers globally. This number is a stark contrast in comparison to its commercial counterpart of roughly about 35,000. These figures illustrate a huge propensity for those taking advantage of home recording. Aside from the lob-sided numbers pertaining to the independents and the commercial music maker, independents generated an exorbitant amount of musical content within the last several years.
 
According to Cd Baby, independent music makers released a total of 61,339 albums and 29,477 singles in 2011 alone. What does this mean in a declining music market? The long tail as an explanation serves well. Despite the mass amount of listening options that have become available one can only deduce that the masses will always want to belong to a mass. It's fair to assume based on history, popularity among the most popular will still inevitably drive the market no matter how many options are available. An enlarged pool of music makers can only further individualize the one discovering the music and hence making it increasingly difficult for an independent music maker to gain critical mass in an ever-growing sea of independent music makers. So, if the exclusivity of recording music has now been successfully democratized, then other platforms that can't be assimilated will start to grow.
 
With digital audio recording content being devolved from a paid model to a rented model to an inherently free model than one can only assume that the "audio recording" has now merely become the "print" of the singular painting. However independent music makers have power in numbers and have made strides to rekindle the value of tangible music in the form of vinyl. The Washington Post reported that vinyl record sales sored up to 52% from 2011 to 2012. The vinyl medium has made its most prominent resurgence since 1997 totaling up to $171 million by years end in 2012.
 
Independent labels and musicians have made a concerted effort to embrace the mediums tangibility and foster an independent music culture that embraces and utilizes the medium as a source for collection as well as music creation. The revival of the vinyl medium also asserts the point that independent labels and musicians are pinned on maintaining the value of recorded media, even if it carries playback artifacts. The intangibility of the digital domain boasts a wonderful freedom in terms of creation but on the flip side carries a transparent, unmanageable amoeba effect that can devalue the content.
 
In the end, it is a balance; choices for proper and protected music distribution are available and should be utilized and promoted towards independent music makers. ITunes is ahead of the game covering a little more than 77% of all digital distribution revenue. The Apple music platform allows for free sample listening but manages to keep a strong hold on piracy. However iTunes makes it challenging for the novice music maker to market their content and reap the protective rewards. ITunes demands certain requirements be met in order for artists to distribute musical content, as shown here:
 
Content Requirements:
 
At least 20 albums in your catalog
 
UPCs/EANs/JANs for all products you intend to distribute
 
ISRCs for all tracks you intend to distribute
 
Financial Requirements:
 
A US Tax ID
 
A valid iTunes Store account, with a credit card on file
 
Apple does not pay partners until they meet payment requirements and earning thresholds in each territory. You should consider this before applying to work directly with Apple as you may receive payments faster by working with an Apple-approved aggregator.
 
It's fair to assume that a large majority of indie music makers as well as commercial music makers do not boast a 20 album catalog. So why is the requirement enforced? Why are top selling artists who are shy of the 20 album mark being promoted on the iTunes platform? The answer is again because of record label plight and selling power. So why does Apple even have the requirement to begin with if it then becomes irrelevant based on popularity? I believe the answer is that payment will be due either way, whether you're a famous artist whose label handles distribution or whether you're an independent who is willing to pay for a middle man like Cd Baby who can get you in the door to the iTunes platform. Either way money needs to be paid in order to formalize content.
 
What is important today is that the independent music maker can be just that, independent. Record labels still have a very prevalent function in mainstream music on a mass scale but their services can now be outsourced by the independent, which is a huge triumph for freedom of expression in its own right. What is the independent digital music distribution market like? Cd baby has reportedly paid out close to $300 million since its inception in 1998 to artists who have used the platform as an aggregator. Also to reiterate, according to the National Association of Music Merchandizers, computer recording software sales jumped 300% from 1998 to 2007. This figure illustrates a parallel effect between the usability of home recording and the ever-growing revenue that has been generated as a result of that usability.
 
Though the democratization of the recording studio has established its footprint, it seems as though that a distinction between commercial music and independently generated music will always exist. Though the line between the two has gotten thinner, the spotlight will always shine predominantly on the leader just as the long tail continues to get longer and longer, while offering more opportunities for autonomy. There will still always be the mainstream aggregators who confidently reside at the beginning of the long tail.
 
I believe this is in part due to the community's want or need to evangelize around a shared experience. It's not to say that other content isn't just as good but to say that the mainstream content was more accessible, in turn more apt to being the topic of conversation or in this case the topic of relation. What is miraculous is the freedom that has been attained in the realm of home music production and the $450 million dollar consumer market that has ensued as a result. The reality that one can create a professional body of work and single handedly and conveniently market, distribute and sell that work is the real milestone for the independent music maker and this is so because of access to axillary distribution channels. I would say that the future looks bright for the creative independent. The computer as well as the internet has congealed a mass multitude of professional and novice producers all with many common goals but one common more than most; the desire to be heard.
 
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"Robert Corter" <submissions@isnare.net>: Oct 30 03:42AM +0800

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Article Title: The Best File Format in Saving Your Pictures
 
Author: Robert Corter
 
Word Count: 807
 
Article URL: http://www.isnare.com/?aid=1913482&ca=Computers+and+Technology
 
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Smart phones has paved the way for people to take pictures without the hassle of bringing a bulky camera. And as the competition for the best camera phone intensifies, more and more mobile companies are improving the features of their cameras, particularly the resolution.
 
However, only little attention has been put into the format of the picture. Most people have no idea that it plays a big role in the quality of the image. Thus, if you choose the wrong format, your large resolution and refined pixels might be useless after all. But what are the available image types for you to use?
 
To shed light on this matter, listed below are the two most popular image formats, and the characteristics of each type.
 
Joint Photographic Experts Group
 
Considered as one of the earliest form of file format for photos, the "JPG" was developed by the Joint Photographic Experts Group, whose shortened form is JPG, hence the extension name. It was created mainly for the purpose that all professional photographers will have a standard for their digital images.
 
In a JPG file, the data is reduced into a blocks of pixels, which are called "tiles". Similar to a ZIP file where file redundancies are purged to compress data, saving your picture in a JPG format will compress several pixels into a tile, with a possible compression ratio of 2:1 to 100:1. However, a JPG file saves these tiles permanently, leading to pixel loss. As such, when you zoom closely on a JPG file, you will see "pixilation" in the picture.
 
JPG was easily embraced by users because of the lousy internet speed in the 1990s. Most people during that time were on dial-up, and so a small file size is practical if you just want to upload and share your pictures. At the same time, more people will be able to download your image if it is less than a megabyte in size.
 
If you're going to save artworks digitally, JPG is not the best format to use. Its nature of compression will alter the appearance of a photo, no matter how high the quality of a JPG is. Moreover, it is not recommended to be used for typography and crisp photographs, as the edges will most likely be blurred out. Most importantly, if you save a JPG image multiple times, that would be tantamount to several compressions, and will lead to severe quality degradation.
 
But then again, if you're concerned with sharing your images, JPG is a great way to go as most people can easily download your picture.
 
Portable Network Graphics
 
Another widely-used format in photography is the Portable Network Graphics or PNG for short. Unlike the JPG which sacrifices data loss for compression, a PNG file uses a lossless LZW algorithm to compress data. A lossless data meant that the quality of the photo is preserved, despite the compression.
 
Another great thing in a PNG format is that you can use transparency when savings images. This makes it ideal for internet graphics, as the transparency gives pictures a modern vibe. Take the case of the Windows Vista platform and its Aero desktop. A key characteristic in the Aero desktop's modern appearance is its transparency, which is a stark contrast with the Windows XP's gradients. Until now the JPG doesn't support such feature, which gives the PNG an edge over the other image type.
 
Since a PNG image doesn't forgo much of the data, it usually has a bigger file size compared to the JPG. While you can reproduce your pictures in the highest quality (pixel-by-pixel), this is at the expense of your physical memory. Therefore, it is not best for those who wanted to conserve disk space.
 
The large file size also makes it less desirable to be shared via the internet. Fortunately, you can save a PNG in an interlaced setup. Interlace refers to the method on how an image is rendered on a webpage. In an ordinary, non-interlaced image, the webpage loads the picture from top to bottom. On the contrary, parts of the interlaced image will be loaded simultaneously, albeit in low-quality. As such, you can get a "feel" of the whole image before its full resolution can be downloaded.
 
Looking at both the advantages and disadvantages of each image type, you can deduce that there's actually no optimal format for saving photos. However, you can choose to save your image depending on its intended use. JPG is still the best format if the picture is expected to be downloaded by others, while PNG is ideal for preserving the quality of files and for those images needing transparency.
 
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"Robert Corter" <submissions@isnare.net>: Oct 30 03:35AM +0800

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Article Title: How to Make Your PC Run Faster - Read More About It
 
Author: Robert Corter
 
Word Count: 811
 
Article URL: http://www.isnare.com/?aid=1913485&ca=Computers+and+Technology
 
Format: 64cpl
 
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You may be thinking that once your computer starts to slow down, it is probably infected by a virus. You might be wrong. Yes, it can be one factor but there are many other reasons why your computer's performance is degrading.
 
A computer slows down due to the following factors:
 
* From time to time, system software is required to meet specific standards that sometimes a certain computer can't support, resulting in significant performance deterioration.
 
* Low memory space.
 
* Disk fragmentation.
 
* Startup programs.
 
* Registry errors.
 
* Malware attack.
 
Fortunately, there are a lot of available methods that you can use to fix this kind of issue. Instead of buying a new PC, try first these suggested ways in making your PC run faster.
 
1. Always update and make use of your anti-spyware software.
 
A virus infection can really slow down your system, so it is best to prevent these from infesting your PC right away. Always scan your system to find malicious files and programs so that they can be easily isolated. Install updates for your antivirus to be able to get the best from the service. In addition, an updated antivirus can also prevent errors from occurring, as generated by infected system files such as EXE and SYS files.
 
2. Reduce programs that are launching during a computer start up.
 
Waiting for your PC to boot up can be a waste of time. Reducing the programs that load during start ups can make your PC run faster. Just launch Windows System Configuration utility to let you see the programs and sort them to what program is to be removed or not. Keep in mind that you should not uninstall programs you are not familiar with as they can be a source of another device issue. You can research about the startup programs that are safe to uninstall.
 
3. Disable unnecessary animations and visual effects.
 
These may be giving your system a nicer look but speeding up your system is much important. Disabling animated themes can help in restoring your PC's speedy performance.
 
4. Remove temporary files.
 
As this kind of files is generated during running a program, some of them are automatically deleted once you turn off your computer. However, if a system glitch happens, these files remains in your hard disk, which can slow down your PC.
 
To get rid of these files, just follow these steps:
 
* Go to My Computer and click the Local Disk C.
 
* Locate the Windows folder and open it. Search for a folder named as Temp and open it, too.
 
* Right-click the folder and select View.
 
* Under this option, click Details. You will be shown a list of files that are stored in the folder. Select the files that are older than the current date then hit Delete.
 
* Once done, go back to your Windows desktop and click the Recycle Bin then empty its contents.
 
5. Restart your computer regularly.
 
When you keep your PC turned on for a long time, the tendency for the programs is to accumulate more memory in your hard drive, affecting your computer speed. Turning off your unit once in a while allows it to refresh and somehow remove unnecessary data that clogging up your system memory.
 
6. Perform a Disk Defragmentation.
 
This may sound intimidating, but it actually optimizes your hard disk which can make your PC execute its functions much faster.
 
To defragment your disk, do the following steps:
 
* Go to My Computer then right click on the hard drive you want to defragment. Usually, it is the Disk C.
 
* Select Properties. Find the Tools option. Under this, you must see an option "Defragment Now." Click this to continue.
 
7. Clean your computer.
 
If you try to look the inside of your unit, you will notice that there is a lot of dust that has been accumulating in your cooling fan. Dust can clog the airflow, which is very important in keeping the temperature of the unit low. If not cleaned, this may result to overheating, which can slow down your PC. You can maintain your unit by regular dusting.
 
8. Install a new RAM.
 
When your RAM gets loaded with a lot of programs and applications, your system will start to execute its tasks in a slower pace. You can upgrade your computer memory by installing a new RAM. It is cheap and you can easily install it yourself.
 
Speeding up your PC's performance is one way of getting the best out of your device.
 
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